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 Post subject: Re: Mechanics of Regeneration
PostPosted: Mon Jan 19, 2015 2:14 pm 
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It depends on the bonus. ;) Regeneration IS added, I mean it is a sum..

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R - regeneration rate stated/ written in the game (sum of all its sources, basic unit attributes, hero skill, artifacts, potion... ) - this is the number that is capped at 50% !


So 25 % of succubus base + 30 % bonus = 55 % = capped to 50 %. :)

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 Post subject: Re: Mechanics of Regeneration
PostPosted: Mon Jan 19, 2015 4:14 pm 
Firefly
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now i got completely lost..what is this 25% you are saying? base regen is a number and not a %... suppose i am talking about ice fiends. it has a base regen of 30. it is not 30%. it is just a number 30. now if i have 30% bonus regen from skills, then what is the regen now? how can you add 30+30%???? i am lost...lol
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 Post subject: Re: Mechanics of Regeneration
PostPosted: Mon Jan 19, 2015 5:10 pm 
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yes, 30 % + 30 % = 30 + 30... the way you like it, if you can use it & interprete in the formula the right way.. ;)

and because regeneration is capped, you have 50 % = 50 only.

Number or percentage, you can count it this way I just wrote. ;) (Only with the regeneration, of course... )

No matter the sources, you simply add them all together. ;) + .. + ... + ... and they together cannot be more than 50%.

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