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 Post subject: stokage de resources
PostPosted: Sun Jul 23, 2017 8:07 am 

Joined: Sat Dec 14, 2013 7:48 am
Posts: 5
pourquoi ne pas gréer un bâtiment style grange, afin de pouvoir mettre un certain nombre de ressources a l abri du pillage, ainsi que des catacombes pour pouvoir mettre certaine troupes en réserve ????


Why not rigging a barn style building in order to put a certain nimber of ressources free frome looting, as well as catacombs to be able to put certain troops in reserve ????

thank you
 Post subject: Re: stokage de resources
PostPosted: Wed Aug 02, 2017 1:44 pm 

Joined: Mon Nov 07, 2016 1:02 pm
Posts: 212
Hi Robert,

I will gladly forward your message to our game designers, however there is a question in my head, which could partly make you understand, why the game is not working like that at this moment.

In case you attack another player and win the fight, you will get 20% of his resources from his storage and 40% resources from his mines. That means your enemy wants always collect all resources from the mines, so the you steal less resources. If we would change this basic game mechanic people would not be very happy about it :) Thank you for your understanding.
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